Amplified architecture

2011 The Hague, The Netherlands. Role: Artistic research and archiving.
Amplified Architecture is TodaysArt’s hybrid festival module which is used as a presentation platform for reflections on architecture and urban infrastructure.
Short introductions to festival´s editions:

AA temporarily transforms the surroundings by amplifying or ignoring the adjoining architecture and consists of monumental projects, site specific works, media facades, interventions, installations and performances often commissioned and co-produced with the artists.

2017 – 2012 VIDEO DOCUMENTATIONS
2011 SHADOW CITY

“Shopping is arguably the last remaining form of public activity. Through a battery or increasingly predatory forms, shopping has infiltrated, colonized, and equally replaced almost every aspect of urban life.
Town center, suburbs, streets, and now airports, train stations and museums, hospitals, schools and the internet are shaped by the mechanisms and spaces of shopping. The voracity by Which shopping pursues the public has, in effect, made ​​it one of the principal – if not only modes by Which we experience the city. ” Project on the City II: The Harvard Guide to Shopping.

Based on this, Amplified Architecture intended, during the seventh edition of the TodaysArt festival to build a “shadow city” or Pet Architecture, mobile and temporary infrastructure, spatial design and site-specific artworks as a reflection on the mono culture of consumerism within cities.

This shadow city comes to life when regular shops close and the city was surrendered to security cameras and surveillance Police. The shadow city brings vitality back to the city center. This micro city is connecting the participant participating locations of the festival. This Creates a network of urban creativity and a great flow for the visitors to follow.

With Shadow City will be a temporary micro-city to be realized in the center of The Hague which will consist of Mesh Architecture, mobile infrastructures and spaces, spatial art, and location-  specific work.

The project aims to bring a large and diverse audience in touch with the meaning and value of art in the public space and innovative forms of temporary architecture and increasing interest in – and commitment to current debates about – spatial design and the social infrastructure of the city of The Hague under public, professionals and policy makers.

The Shadow City project consisted of objects, structures and procedures in unconventional and/ or unused urban spaces. The Shadow City is built in the center of The Hague, the axes of the Spui and Grote Marktstraat. The building material comprised a substantial portion of unused or waste material which may or may not be collected in the immediate vicinity or offered by the community.

Shadow City is both a reflection on the one-sidedness of consumption-oriented inner cities. Shops, stores, cinemas and ads to supplant the creativity suburbs. As evening the shops close the city empties and must be protected the city. The shadow city brings vibrancy back into the city center at the time it empties outside the opening hours of shops.

Shadow City operated for six days as a temporary micro city parallel to the regular objects, buildings and activities in the city. In the Shadow City mobile infrastructures serve as spaces for exhibitions, workshops, studios, presentations, workshops, performances, shopping, parties, installations, meetings, urban games, mini-theaters and interventions.

Bodies-in-urb-space

Programmed projects:
1024 architecture
2012Architecten
Art, Mobility & Sustainability
Artvertiser
Bodies in Urban Space
Harold de Bree
Kevin van Braak
La Bolleur
MyCityLab
Refunc
Screening program Art & Architecture
Sober Industries
Vincent Ganivet
Vinyl Arcade

2010 LOVE THE REAL CITY

‘Love the Real City’ implies that there is a city that is not real. The ‘unreal’ city could be the abstract, administrative view of the city or the Cultural Capital 2018 bid of The Hague. City developments that have more ambition than facilitate functions. A creating process that doesn’t take existing social-cultural structures into account. So what is the real city? Experiences, participation, engagement, daily routines, a festival like TodaysArt?

At the logistic heart of TodaysArt 2010 is the Spuiplein. Here, at the centre of The Hague, the programme is focused on art in public space and the city experience with the Amplified Achitecture programme, surrounded by high expectation and established façades.

This year, together with many other cultural organisations, TodaysArt highlighted the waste and misuse of cultural places through one of the last legal squat actions in the Netherlands at the Asta theatre. By infiltrating a city space in this way, and through this year’s festival, we hope to have an impact on the cultural understanding of the city at all levels.

For this edition we developed a campaign that address the issues what we want our city to be.

2009 CITY OF CONFLICT

Poster in front of the Dutch Parliament

Everyday we consume numerous texts and images that represent ongoing conflicts and disputes. Although not too consciously, most of us are completely accustomed to the rhetorical vocabulary that is often used. What do these textual and visual messages actually tell us? Do they give us an objective insight or do they merely tell us something about the representation of conflict in general?

The problem is rooted in the actual consumption of these messages. The independence of a western recipient is always questionable. In one way or another we are influenced by our roots. And so it is that for the Western world, most representations of western power have a trustworthy connotation. One might not support certain political or social convictions, but the basic vocabulary that represents Western power is common ground. Consciously or subconsciously we simply know how to interpret most signs and symbols. We only ask questions about sincerity when unconventional components enter these preconceived messages.

Simple common sense or generalisations take over; leaders become despots, the good cause turns into a questionable form of corruption and the message is interpreted as propaganda. This is even more imminent when we are confronted with representations of non-Western power. Every exotic adjective or unconventional variation colours our perception. A portrait that is a bit too polished is taken as an indication for a totalitarian regime and a display of power that is a little bit too obnoxious for our taste is interpreted as a sign of an unstable situation. What is the actual situation and what other messages do we contract from our cultural perspective? The known and unknown in any given situation define how we interpret most representations of conflict.

Poster in front of the Dutch Parliament

Poster in front in the United Nations tribunal

The same goes for the images and texts that directly represent aggression, violence and despair. Graphic depictions of conflicts are hard to ignore. But do we truly understand them? Most Western societies do not know what actual violence means. Our closest reference might be an argument, an accident or an exceptional eruption of aggression. The impact of real destruction, actual life-threatening situations and the unbearable insecurity that goes with it cannot be understood in a metaphorical representation.

However, we cannot deny the compulsive thrill we sometimes experience when a violent message is consumed. The entertainment industry has been exploiting this feeling for years. With the introduction of modern communication tools this compulsive urge has found a new platform. The representation of conflict is democratised by popular demand. Within this context a journalist or press-agency no longer defines what the image of a conflict is. Everyone reports and not a single graphic detail is left out. Yes, you might get a better insight, but inaccuracy and hype become more important. Eventually only the in-comprehensive thrills remain.

TodaysArt has invited the theme ‘conflict’ to the city of peace and justice. Again one could ask him or herself what these adjectives actually stand for. One wonders why The Hague is actively marketing itself this way. For the average Western person, the fact that the city claims this part of conflict for itself is probably a positive thing and interpreted as The Hague wanting to promote peace and justice. Others might interpret it as simply a matter of marketing. “Peace and Justice” is the marketing equivalent of “Conflict” and the message it sends out has a Western connotation and morality. One could feel that it is dubious for a city to claim the name ‘city of peace and justice’ instead of having others claim it for them. Again, the vocabulary can be lost in translation. There is no right or wrong. Only the obnoxious game of interpretation truly says something about the identity of conflict. Peter Zuiderwijk – Conflict ID

Poster in front of the US Embassy

2008 BLUE LIGHT DISTRICT
2008 Blue light district

Location: Volharding/Grote Marktstraat, The Hague
Concept, Design & Programming: LUST

Giant lights that light up the buildings in the Grote Marktstraat, one of the main streets in the city center of The Hague. The buildings are used as pixels, creating an enormous effect of depth in the street. Controlled by a simple Processing script and allowing for interaction with passers by.

Programmed projects:
16n – ƒ5³ – Lab[AU]
Augmented Space – Pablo Valbuena
Blue Light District – LUST
Character Collision Army – Pictoplasma
Motomichi Nakamura
Entuber La Haye – Sebastien Wierinck
Influenza – Jeroen Jongeleen
Lines – Daan Brinkmann
Station to Station – Staalplaat Soundsystem
Miss Hecker pavilion – Danny Gretscher
Processing Light – C.E.B Reas, Dextro , Eno Henze, Jim Soliven, Karsten Smidt, LIA, Marius Watz, Maxalot, Mike Paul Young, Neil Banas, Pedro Mari, Quayola, Tina Frank
Reflexion de Façade – Compagnie Retouramont
Sousveillance – Sander Veenhof
Vide Accorde – Compagnie Retouramont
Vloei Flow I, II en II – Bram Vreven
We only come out at night – Jiacong Jay Yan

2007 THX: THE HAGUE INT´L
AA Hotel Tango

Turning the city of The Hague into an International Airport.

The Grote Markstraat —600 meters long— was transformed into a landing strip, using 36×6 indivual controllable lights and 48 2000-Watt speakers, creating the experience of airplanes landing in the street. The landing strip connected the two main areas of the festival, with a total of more than 25 stages throughout the city. The Volharding building functioned as an arrivals & departures sign, all tied together by audio-announcements of ‘incoming’ artists in eight different languages.

Programmed projects:
Flight Patterns – Aaron Koblin
Hotel Tango Echo Lima – Atelier Carvalho Bernau, Chromosoom, Pierre Derks
Pilot -Onno Poeisz
THX: The Hague Int’l – LUST
Tryptich – Ash Nehru
Chris Bird
Matt Clark
United Visual Artists
Where Space meets Arts – ISO120
Maxalot