A successful and Reproducible Model for High-Impact Educational Media Services
Learn MoreThe e-culture fair was a positive experience for many organisations that presented at and visited the fair. Via the bus trips – starting from the Netherlands, Belgium and Germany – a very specialised and interested public arrived in Dortmund, which made a interesting professional exchange possible.
Learn MoreIn the face of the rich-media revolution, educational institutions are using video to power every aspect of campus life. The challenge is finding media infrastructure that is agile, scalable, and cost effective. Kaltura offers the market's only open source video platform for education--a full-featured framework with live and on demand video apps for teaching and learning, distance education, campus websites, libraries and preservation, digital asset management, clubs and events, and more.
Learn MoreKASK offers students moving on from bachelor's program in visual and audiovisual arts a chance to grow as artists or designers. Giving your artistic process further direction and substance is central. Students who have completed the three-year bachelor's program are invited to complete their own master's project.
Learn MoreIdensitat is an art project developed in various cities with the intention of providing the tools to coordinate creative projects that influence the public sphere in relation to the region. Establishing a production and research network, this platform acts within the field of artistic creation in order to experiment with new forms of involvement and interaction in different social settings.
Learn MoreBALTAN Laboratories initiates, supports and disseminates innovative research and development activities in the field of art, technology and culture. A two-year pilot initiative located in the SWA building at Strijp S in Eindhoven, it is a first step towards a broader Art Science Lab in the former NatLab (Philips physics laboratory).
Learn MoreOver three days the fair will be open from 10:00 - 20:00 h at the Dortmunder U. On each day, from 10:00 to 16:30 h, various developers and laboratories will introduce their latest applications, tools or work methods in live presentations, while a wide range of cultural projects will be shown in the exhibition area.
Learn MoreThe programme is composed of both practical and theoretical seminars and masterclasses, focusing on research in the visual arts, and is determined individually by each student in function of a personal, artistic research question.
Learn MoreDuring this research gathering Eisa Jocson and Angelo Vermeulen talk about recent work in which they explore notions of the body and its relation to space and technology.
Learn MoreInteraction design - Webdesign - Information design - Locative and Mobile Media
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