Educational aspect

Background research for Argos Centre for Arts and Media. Maxim Surin 2009–2010.
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Educational workspace holds information for artists, archivists, students and researchers.


  • Contextualizing set up from within the Collections.
  • Looking for methods to describe collections context and facilitate access to the general public and professional networks.


  • The archived content has to find its way to classrooms and college halls.
  • By using the digitized heritage material as a basis for developing electronic learning environments, an enormous surplus value arises for the learning Belgium.
  • Cross references between sources, (inter)activity, and communication between users all play an important role.
  • Initiate and participate in partnerships with academic or private partners and projects that explore the potential of culture and technology.
  • Support research by artists into the use of new media in the visual arts.
  • Artists can be brought into contact with one another, collaborate, experiment, and create new work.
  • Performs a wide range of services: post-production, conservation and ICT, and provides advice to artists on technical questions.
Approach & strategy

Digital Heritage addresses the technologies, implications and impact of digital research and project realization on an beyond traditional heritage modules.

This research cluster incorporates all aspects of knowledge management in the cultural heritage field, with a current focus on semantics and visualizations; film, video, sound and image archiving.
Platform is the open field for reflection and discussion in the context of the Belgian situation of Graduate Art Education.

  • Platform interacts
  • Reflects on the phenomenon of artistic knowledge
  • ”Knowledge production”
  • Focuses on a research-based process of creation
  • Partner in dialogue with perspective academic knowledge networks
  • Contributes, initiates, and incites a dialogue creating opportunities for artistic research across Europe
  • Engage in shaping the development, production, and application of creative “new knowledge” within a variety of institutional and public contexts
  • A research environment and its collaborations with professional partners in the field.
  • Critically reflects on the boundaries of your discipline through research methodologies, a variety of theoretical discourses, and interdisciplinary activities.
  • Develop transcultural ethnographic studies.
  • Develop Research

Promote research excellence in visual and performing arts, creative/ digital media, and the technical, critical, theoretical and historical underpinnings of these disciplines, practices via Master and PhD programs, research and graduate training.

  • Build the Sector

Develop the sector on an all – island basis in order to fill gaps in creative arts and media research infrastructure – as demonstrated in international scholarly and practical output across the creative arts and media sector.

  • Collaborate and Internationalize

Share and enhance research knowledge and resources through active collaboration with relevant external and international agencies, organisations, and networks – aligning European, national and institutional priorities.

  • Demonstrate Value

Demonstrate salience and value of contribution to key stakeholders and broader society – evidenced by securing diversified investment, resources, and establishing sustainability.

  • Practice as we teach – a learning organization

Establish a collaborative learning environment and operational culture that generates a critically innovative, change-responsive and dynamic learning organization.
Involve research-based practices in reformulating curricula.

Expand research and its related issues in seminars, lectures, Master and PhD projects, and experimental exhibition models.
 Information & Communications Technologies

Including intelligent media technology, communications, electronics and computer engineering.

  • Capturing and disseminating online
  • Print the variety and quality of research and innovatory educational practices within the Europe
  • A medium to extend the philosophical and theoretical dimensions of third-level learning and teaching,offering a forum for critique of in-house, national and international policies, practices and emerging trends.

European League of Institutes of the Arts (ELIA)

European Artistic Research Network (EARN)